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Skeleton Summons with immediate loss of hit points

Discussion in 'Release 31 Bug Forum' started by Poor game design, Jul 13, 2016.

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  1. Drocis the Devious

    Drocis the Devious Avatar

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    7/14/2016 12:10 AM
    Title: Skeleton Summons with immediate loss of hit points
    Reproduction Rate: 100%
    Blocker? no
    Details: When you summon a skeleton it has significantly less then max hit points from the beginning. For example, if I summon a skeleton it's supposed to have 264 but it starts with only 215 to 229 and then continues to decay. The decay rate is starting before the skeleton is even in the game.
    Steps to Reproduce: Summon Skeleton, watch starting hit points.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-4820K CPU @ 3.70GHz (8) System RAM: 32687
    GPU: NVIDIA GeForce GTX 770 GPU RAM: 2017
    SotA.EarlyAccess.Win.64.442.Date.07.11.16
    Area: BasementSceneDungeonKeep_5Floor
    Loc: (34.1, 5.0, 19.1)
     
  2. Jezebel Caerndow

    Jezebel Caerndow Avatar

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    Yep,I have the same issue. I just heal him up before the fight.
     
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