I know I've harped on this quite a bit, but can we PLEASE see how all of the various stats and skill affect combat? - How do STR/DEX/INT affect the things the tooltip says they affect? - How do player and weapon stats affect combat skills? - What does the XP curve look like for skills? Does it differ between types? - How do skills progress? Linearly, randomly, fixed interval increases? - Do different weapon classes swing faster/slower than others? - What is the Swing arc on the individual weapon classes (especially those that can hit more than one opponent)? As an alpha participant it's difficult to provide meaningful feedback when I can only see and evaluate 30% of the equation, and as a player it removes the ability for me to make an informed choice. Should I level strength some more? WHO KNOWS? I know this game is all about not holding hands, but I don't want to play guessing games with numbers. At this point, you may as well replace all numbers with unlabeled bar graphs and emoji. "Don't worry guys, I have a in STR and a in Dex. Also, my Blades skill is like, 75% full. I think. WE GOT THIS." Ask anyone who plays Destiny how much they love comparing the stats on two different guns. Go ahead. (Spoilers: it sucks).