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Skill tree window is unnecessarily large.

Discussion in 'Release 26 Feedback Forum' started by Astrobia, Jan 29, 2016.

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  1. Astrobia

    Astrobia Avatar

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    So I'm training up my skills and I'm waiting for a skill to hit 10 so I can unlock the subsequent skills in the tree. So I'm sitting there fighting skeletons and waiting for the skill to tick over to 10 so I can lock in immediately and not waste my XP pool over training it...

    But I can't see what I'm doing...

    [​IMG]

    Bludgeon is the widest skill tree I can find in the list but it's still surrounded on both sides by an overabundance of dead screen space. One could argue the skill list on the left doesn't need to be so large either.
     
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  2. Womby

    Womby Avatar

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    The problem appears to be that the window is not scaled to match the screen resolution. For example, here is how it looks on my display:

    [​IMG]

    (My resolution is 2560 x 1440).

    PS: Yes, I get so bored when I'm mining that I read the SotA forums.
     
  3. Astrobia

    Astrobia Avatar

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    @ Womby Even so it has a ridiculous amount of dead screen space at any resolution.

    (also here's looking forward to interactive crafting/harvesting events)
     
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  4. Edward Newgate

    Edward Newgate Avatar

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    they are palce holders i would guess they will change the interface later completly
     
  5. Chris

    Chris Tech Lord Moderator SOTA Developer Ambassador

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    Yes, we already have a task to make it more compact. So much dead space. It will happen within the next few releases.
     
  6. Waxillium

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    Can also open a tab with just Misc information and it will tell you what levels you are gaining.

    Shakes fist!! It will also tell you when your friends log in and out and that is really lame. Please separate skill gain from logins in the text box.
     
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