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Solace Bridge Outskirts - AI responsiveness very slow

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Vladamir Begemot, Aug 1, 2019.

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  1. Vladamir Begemot

    Vladamir Begemot Avatar

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    08/01/2019 20:03
    Title: Solace Bridge Outskirts - AI responsiveness very slow
    Reproduction Rate: About 40 times over two days
    Blocker? No
    Details: The AI in Solace Bridge Outskirts is very slow at responding to combat. It will continue walking for a good five seconds sometimes. Seen this on Bloody Bones and all the enemies who have patrols in the haunted area.
    Steps to Reproduce: Go fight enemies near the haunted area.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: AMD Phenom(tm) II X4 965 Processor (4) System RAM: 32741
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.Win.64.1024.Date.08.01.19
    Area: Novia_R1_Forest04_01
    Area Display Name: Solace Bridge Outskirts
    Loc: (-149.5, 14.3, -181.9)
    Debug: Tm92aWFfUjFfRm9yZXN0MDRfMDF8fCgtMTQ5LjQ2OCwgMTQuMzA1LCAtMTgxLjg3NCl8KDAsIC0wLjk0OSwgMCwgLTAuMzE0KXwxNDMuNTA1fDQwLjE2NTY4fDE4
     
  2. Portia

    Portia Avatar

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    Today August 12 ...foes and animals not reposding at all even when attacked.
    Door of the shack can be walked through.
     
  3. Bedawyn

    Bedawyn Avatar

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    I thought this was by design? All the mobs there have been incredibly slow to respond, as long as I've been playing, not just in the village. Actually, not the wolves and bears, they're usually okay as far as I've seen. But the bandits, yeah, you can take potshots at them, kill their companion in front of them, and maybe eventually they'll get around to responding. It was one of the reasons I thought switching to Solace Bridge Outskirts only was a mistake -- no sense of urgency, no reason to believe your character's help was needed when the "threats" were obviously no threat at all.
     
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