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Steathing Weapons

Discussion in 'Release 32 Feedback Forum' started by Poor game design, Aug 7, 2016.

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  1. Drocis the Devious

    Drocis the Devious Avatar

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    Any chance that Staves can have a "resting" non-combat animation instead of sheathing? The same for polearms and two-handed weapons. It would be a lot cooler and magically putting away a giant pole into your invisible backpack. :)

    I wouldn't mind having this as an add-on store "active" emote, either.

    @matpsch :)
     
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  2. Traveller13

    Traveller13 Bug Hunter

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    It's magic.
     
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  3. Gix

    Gix Avatar

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    Heck, they should ditch the whole "inspect" thing and make it so that every weapon you wield is visible on your back, belt or hands.
     
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  4. Drocis the Devious

    Drocis the Devious Avatar

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    Technical issues and low return on investment (development time and lower performance) for such a thing. But yeah that would be great! :)
     
  5. Gix

    Gix Avatar

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    I'll take floating weapons over pulling my weapons from out of my ass. :p
     
  6. Barugon

    Barugon Avatar

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    I think that backpacks should be wearable in the cloak spot.
     
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  7. Leostorm

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    I too would like to see this.
    I think it was due to how cloaks would clip and stuff witht he weapons.
    the back holster weps would be hard, but one handed weps could easily be on the hip.
    angled so its sorta off the front of the hip and tilted out, so it wouldnt really clip with the cloaks.
     
  8. Gix

    Gix Avatar

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    That would be kind of sad if it were true: "lets remove the possibility to do anything cool or that people expect to see because of that one thing we can't make work right"

    Everyone will have tools and weapons, not everyone will run around with cloaks and capes... all of this because they're stubborn enough to do simulated cloth.
     
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