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Summoned Creatures Decay to fast

Discussion in 'Release 10 Feedback' started by jiirc, Sep 24, 2014.

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  1. jiirc

    jiirc Avatar

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    I was playing with summoned creatures last night in the dev test. The decay rate, as evidenced in their health before they die, is to high; they die way to fast. They decay faster than you can even heal them. At this point they aren't even useful. Currently they don't even last one battle. Also I think that their health shouldn't decay during combat. Or at least decay at a much slower rate.
     
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