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Summoned Undead not scaling w/o passives.

Discussion in 'Combat, Skills, & Magic' started by Perashim, Aug 24, 2018.

  1. Bayard Knock

    Bayard Knock Avatar

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    1. Title: Without the two death pet passives, summoned Undead damage doesn't scale when summoning skill is leveled.
    2. Reproduction Rate: 100%
    3. Blocker: No
    4. Details: Without leveling the two Death Tree passives Undead Mastery and Mummified Undead, or the assistance of the Ancient Staff of Death artifact, a Summoned Undead's damage does not scale when leveling the summon skill only.
    5. Steps to Reproduce: Step 1: Log into the game. Step 2: Enter a location where a summon skill can be used. Step 3: Summon the Lich/Skeleton Footman/Skeleton Mage. Step 4: Order the Death Summon to attack a target. Step 5: Note the damage the pet deals. Step 6: Raise the level of the Death Summon by 5-10 levels. Step 7: Order the Undead to attack again. Step 8: Note how the damage doesn't change.
    6. User Specs: PC running Windows 8, 64 bit OS, Game Release 57 QA-current patch

    Please, please, PLEASE make sure that the Undead pets have scaling damage when only their summon skill is leveled! In R56 with 111 Undead Mastery, 102 Mummified Undead, GM'd summoning skills, and the Ancient Staff of Death equipped, my Undead deal damage similar to @Chris 's results for a GM'd Earth Elemental. Please make it so the Undead can scale without the need for passives, but training the passives further increase the damage scaling the Undead pet gets (Example: With my current skill levels and equipment, my Lich would deal 50-65 damage with around 100 damage for crits in R57 with the scaling bug fixed).
     
  2. Chris

    Chris Tech Lord Moderator SOTA Developer

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    Investigating...
     
  3. Chris

    Chris Tech Lord Moderator SOTA Developer

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    So health does increase with just the summon skill increasing but damage only increases with Undead Mastery and honestly, not that much. Evaluating this further.
     
  4. Bayard Knock

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    Undead Mastery also increases Undead health, but also by not that much (Typically it's 1 additional health).