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Summoning new pets causes permanent buff to all pets

Discussion in 'Combat, Skills, & Magic' started by Jaath Windsong, Jun 1, 2019.

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  1. Jaath Windsong

    Jaath Windsong Avatar

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    1. Title: Bugged Bugs
    2. Reproduction Rate: 100%
    3. Blocker? No, but super annoying, unless you hate Focus
    4. Details: See below
    5. Steps to Reproduce: Summon a 'new' pet. Summon an 'old' pet.
    6. User Specs: 6'3, 265 lbs, can do the Kessel Run in under 12 parsecs.

    After Taming and Summoning a Black Arachnid (T13?), now all pets summoned have a significant (9 - 11) level bonus applied to them, affecting Focus Cost and Hit Points.

    Tested using Blessing of the Tamer with a +15 TameLevelBonus (98 Combat Training).

    Using the formula (SQRT(20 * (Focus Cost / (1 - TameFocusDrainModifier) - 40)) I see that my shiny new Black Arachnid is Level 126 (-450.3 Focus Cost with a -0.46 TameFocusDrainModifier). However, my Ferocious Red Spider has exactly the same hit points and Focus Cost. Summoning a Wyvern results in exactly the same Focus Cost. Both of these are 9 levels higher than they should be (both should be level 117, and were before summoning the Black Arachnid). My Small Wolf Spider now costs 60.6 Focus to Summon, meaning he is now Level 38, 11 levels higher than he should be.

    Additional fun bonus bug: Logging out and back in with your pet summoned causes him to appear 1 level too low, until re-summoned, when he regains the extra levels.
     
  2. Jaath Windsong

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    OK, upon further inspection, I don't think this is actually a bug...
     
  3. Jaath Windsong

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    What is a bug is that the current Summoning skill makes it impossible to actually summon any of the new high level pets...and I don't mean make them appear, I mean make them appear at usable levels...
     
  4. Pawz

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    The pets are set to the wrong level once tamed, I told Chris about this yesterday and he said he would tell Bzus.
     
    gracy likes this.
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