This weekend I found myself scratching my head on trying to figure out where to go ( other than Revensmoor ) I was with 4-5 guildies ( they were not high high level - just average ) and had trouble figuring out where to go. I am Sun and Life 130+ ( so ya undead is my best bet ) but with the recent Extream Nerfs I find myself either saying I cannot do it or its Not Worth doing it!!! 1: Mysterious swap - undead are - NOT worth it as lichs are now 6-8k and take too long to kill versus reward - I almost end up at a loss! 2: Rise lich room - I used to get some decent loot there but in all fairness its is suppost to be group area I believe. 3: UT - I was looking for some groups this weekend and I could not see any doing UT!!! The guildies I was with also said it was now too hard for just us 4-5 ( as they were too low to complete the last 2 waves ) 4: Dispare - I dont see the point of this area at the moment - so much work in making that zone and barely no one goes there!! ( I dont see any groups LFG for that area ) nor do I see any people in my friends list. 5: Deep Ravensmoor is a good area but its not really challenging enough for 110+ level players.. 6: So At the moment I am back in Ravensmoor which is the only area I see that is somewhat challenging and has a decent reward versus effort base. But with this being the only place for me I am feeling a little bored doing the same area all the time! There are more 110+ level players than below OR Very high level players like Mac/Vero/ so with all the areas in this game why is it that the only places left to go for undead that has a balanced reward versus effort is Ravensmoor? I though we were passed these kind of extreme changes, I think 50% damage resist and also raising the lich power by 2-3 times fold is WAY to much as general mod. I think we would have done better testing out 25% and adding a few 6k lichs would have been enough for a try out period IMHO. PS: I dont use the Warlock chain either so this is not an issue concerning reward or regent cost use.