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Surprising Glyphs that are missing from SotA

Discussion in 'Release 28 Feedback Forum' started by Crazy Phil, Apr 8, 2016.

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  1. Crazy Phil

    Crazy Phil Avatar

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    I was having a discussion with my brother (whom I've successfully convinced to start playing more now that EverQuest Next is dead), and he asked if there was a Fear glyph anywhere... and I was taken aback for a moment... it had never crossed my mind. I don't normally play Necromancer/Death Knight style characters.

    Fear-kiting is a style of control that some folks really enjoy. Similar to stuns and slows, but you get to stay put rather than running backwards firing arrows while you wait for Root to cool down.

    The Death or Chaos trees seem like good spots for this type of Glyph... but it might also be a great option for a new Combo Glyph as well.

    Rogue-style characters are already here in full force with Poison Weapon, Silent Movement, Sneak Attack, Sap, Pick Locks, and Pick Pockets. All they need now is a Disarm Trap glyph. ;)

    No Slow Fall glyph in Air? You know that would be a blast to use in SotA!

    We have a Root glyph, but what about a Snare glyph that works as a targeted trap to encourage Hunter-style of play?

    Just wanted to throw this stuff out there. :)
     
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    I guess you could use a mesmerize glyph like Moon Beams to maybe get that fear-kiting feel. I've just never tried.
     
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    Wall of Stone in the Earth tree (or Wall of "Obsidian" to give Obsidian Arrow some company). We have assets for this already. ;)

    Polymorph... Chaos tree or combo perhaps. ;)

    Dispel for all of these Summons folks have.

    Lots of good stuff here for the Product Backlog. :D
     
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