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Sword Air Animation Residue

Discussion in 'Player Characters, Animations, & Emotes' started by Alrik Doom, Dec 4, 2017.

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  1. Alrik Doom

    Alrik Doom Avatar

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    12/4/2017 9:19 PM
    Title: Sword Air Animation Residue
    Reproduction Rate: Always
    Blocker?
    Details: When equipped with a Longsword and NOT in war mode, using sprint or dash causes a air breeze animation behind player, the problem is the air is showing a sword which is not out but still equipped. Unequiping the sword removes this issue!
    Steps to Reproduce: Equip Longsword, Make sure to be in peace mode (Have weapon Sheathed), use skill dash or sprint and watch the air animation for the sword appear!
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz (8) System RAM: 16301
    GPU: NVIDIA GeForce GTX 960M GPU RAM: 2019
    SotA.EarlyAccess.QA.Win.64.595.Date.12.03.17
    Area: Dungeon1_Entrance
    Area Display Name: Ravensmoor
    Loc: (-70.4, 35.9, 83.6)
    Debug: RHVuZ2VvbjFfRW50cmFuY2V8fCgtNzAuMzkyLCAzNS45MjYsIDgzLjU4NCl8KDAsIC0wLjQ2NCwgMCwgLTAuODg2KXwzOTUuOTEzNHwzMi4yOTExfDE0Ljk5MDg4
     
  2. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    you've posted this in the R48 forum, not the R49QA forum. when on QA, don't use the bug icon in the corner of the screen and don't type /bug, type /devbug.
     
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