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T, G do nothing in Battle of Solace Bridge

Discussion in 'Release 40 Dev+ Bug Forum' started by Wintermute of CoF, Mar 27, 2017.

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  1. Wintermute of CoF

    Wintermute of CoF Avatar

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    28/03/2017 02:13
    Title: T, G do nothing in starting scene
    Reproduction Rate: 1/1
    Blocker? Sort of, attacking anything while crossing the bridge is very difficult
    Details: I found Charlotte and then went to talk to Edvard. Got the bow and the arrows then followed Edvard. As instructed hit Z to get my weapon out then my character stood and watched Edvard beating on some undead. Hit T a few times, didn't see auto-attack notification come up, didn't attack anything. Hit G a few times, didn't select any new targets. Stood with my bow out watching Edvard beat on the undead some more. Attempted to double click on the undead, succeeded about 50% of the time in initiating an attack, the other 50% of the time managed to select Edvard and was told to put away my weapon if I wanted to speak to him.
    Steps to Reproduce:
    User Specs:
    OS: Linux 4.9 Fedora 24 64bit
    CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz (4) System RAM: 32100
    GPU: GeForce GTX 1060 6GB/PCIe/SSE2 GPU RAM: 6144
    SotA.EarlyAccess.Linux.64.477.Date.03.26.17
    Area: SolaceBridge_Starter/WithTutorial
    Area Display Name: Battle of Solace Bridge
    Loc: (29.8, 42.0, 44.2)
     
  2. Lord Andernut

    Lord Andernut Avatar

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    Is auto-attack enabled in your options menu?
     
  3. Wintermute of CoF

    Wintermute of CoF Avatar

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    That setting was removed in R38.
     
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  4. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    just saw a new addition to the draft that that's been moved back to tab.

    • NUE: Players now start in traditional mouse mode (hold down mouse key to look) and the TAB key now defaults to switching targets instead of swapping you between “hold mouse” look and “free mouse” look modes.
     
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  5. Wintermute of CoF

    Wintermute of CoF Avatar

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    OK, but that doesn't explain why T doesn't work.
     
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  6. Lord Andernut

    Lord Andernut Avatar

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    I noticed a few things were broken like cruel-I to toggle deco mode. Not sure what's going on.

    This doesn't seem to be an offline bug but a UI bug, or some design changes we don't know the extent of.
     
  7. Wintermute of CoF

    Wintermute of CoF Avatar

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    Well combat was working as normal (I won't say 'fine') last time I attempted it in online mode, but that was 476.
     
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  8. Lord Andernut

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    Same here. Tab stopped switching between walk modes in this last build due to the change. I hope the kinks get worked out. I'll get your bug report in the right section today so they can look at the changes.

    Thanks for bringing it up.
     
  9. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Auto-Attack is the exclusive combat mode for the new player experience. Free Attack can be unlocked by speaking with a combat trainer and selecting advanced combat abilities. This will also unlocked deck building and the utility bar for new players.

    By design.
     
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  10. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    What was once "G" is now "Tab". The option to toggle cursor has been removed, but can be reset to any keybinding manually from the options menu.
     
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  11. Wintermute of CoF

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    And I assume it only does anything if I explicitly target something?
     
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