As predicted the Taming Specialization is as underwhelming and disappointing as expected. 1st it is almost not much more than a boost to another skill already in the tree - Combat Training yes it does now say that there is a chance to remove negative effects in Heal and reagent / focus reduction to Res - the effects on resurrection are pointless 2nd it uses up one of my specialization restricting my diversity - sure I choose to be a tamer but I already have 600+ levels spent there and the tree was useless before so this really is not a balance or fix 3rd I give up any bonuses from a necklace no other special takes something away as much. I have only worked it up to level 10 and not going higher ATM. True is only cost 2500 Exp so not a lot to raise the HP on my FRS 34 points to 481. BUT during this training here are the steps in HP for each level 9,5,1,4,9,1,5 is from level 2 - 10 why is there such weirds step 9 at one skill 1 in another. I have given up a lot of time and effort to train the skills in the tree with over 600+ level and who knows how many millions of exp to have it marginalized and "Fixed" with something that fixes nothing. I have given many ideas, and been very vocal about it. I am soo happy players are happy with what they have been given but this is the "first" day after Christmas in a month it will be the same Blah. https://www.shroudoftheavatar.com/f...-confirmation-on-concerns.110401/#post-948895 It is sad that if I go further all I am getting is pet strength, while other players are getting resists, hits for insane amounts, . . . . . . . Lastly to those who want to post all I am doing is bitching - Left click on my name and ignore me, posting comments like that pointless.