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Tree Canopy vs zoomed out view

Discussion in 'Release 46 QA Feedback Forum' started by Jens_T, Sep 22, 2017.

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  1. Jens_T

    Jens_T Avatar

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    I generally play with the camera zoomed out to the max as I easily get motion-sickness in first person view or if the camera is zoomed to closely to the Avatar.
    The new maps have beautiful forests but I more regularly run into the situation that the tree canopy blocks my sight on combat or where I am running. Ideally there would be a circle of transparency that makes leaves / trees transparent around the avatar.
     
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  2. chrisjwhite

    chrisjwhite Avatar

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    I like this idea allot. And being able to lock the camera at a certain soon level and angle. Is it possible with Unity though?
     
  3. Skyo

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    This is an amazing idea
     
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