Discussion in 'Player Owned Towns & Player Housing' started by Ultiman, Jul 30, 2019.
On a row plot, when installing a house, a part of the tree enters the housing. How to remove it?
@Ultiman, it depends on what town it's in.
if it's in a player-owned town, you should inform the governor or a steward. they can put down a lawn-mower paver to remove the tree or shift your lot over so it's farther away from the tree.
if it's in an npc town, though, the devs have to fix it, and they need the location in order to do that. run the /bug command at your lotstone. it'll generate a proper bug report with the coordinates and put it on your clipboard, ready for you to paste into this thread so the devs can find the tree.
I have seen this in the NPC town Ravensend, with a Village Lot and Woundhealer Odlaw's Knight Marshal Benefactor [Village] house
at the second floor stairs. Location: Area:Ravensend [forestvillage01/Ravensend] Loc:[124.827,37.346,126.46]
I have also notice that the built in chandelier lights do not stay lit after relogging in, Only add on lights seem to save the states,
Separate names with a comma.