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Trees still popping in/out - build 554

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Echondas, Sep 22, 2017.

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  1. Echondas

    Echondas Bug Hunter Bug Moderator

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    9/22/2017 4:34 PM
    Title: Trees still popping in/out - build 554
    Reproduction Rate: 100%
    Blocker? no
    Details: Trees are still popping in/out, LOD popping, etc.
    Steps to Reproduce: Observe trees on world map in this location, for example

    See video here

    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Xeon(R) CPU W3550 @ 3.07GHz (4) System RAM: 24573
    GPU: NVIDIA GeForce GTX 670 GPU RAM: 1990
    SotA.EarlyAccess.QA.Win.64.554.Date.09.22.17
    Area: OverworldIsland
    Area Display Name: Hidden Vale
    Loc: (279.5, -5.4, 237.0)
    Debug: T3ZlcndvcmxkSXNsYW5kfHwoMjc5LjQ5OCwgLTUuNDAxLCAyMzYuOTYpfCgwLCAwLjI2MSwgMCwgLTAuOTY1KXwtMzcxLjc0OTl8MzUuMjEyNzl8NDA=
     
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