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Trying to lay roads in POT is insanity

Discussion in 'Release 46 Feedback Forum' started by Lifedragn, Oct 22, 2017.

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  1. Lifedragn

    Lifedragn Avatar

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    Been trying to use beige inlaid marble pavers to create some town roads. This is an exercise in insanity. There seems to be no standard sizing to the components. Unless using perfect symmetry, there seems to be no way to get paths to connect properly.

    Also the texture tiling is wonky. Why have half tiles on each end, limiting connector pieces, when a full tile end would allow more freedom to switch up which pavers are suitable to connect? If, as mentioned above, size units were more standard for start/end points, this wouldn't be an issue.
     
  2. liz_the_wiz

    liz_the_wiz Avatar

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    welcome to my world... :p many of us have gone nuts trying to place items.. finding that walls dont actually match up with lengths of other things, so wall length is not the same as paving lengths, that arent the same as lot lengths (yep I paved my lot) plus the tessellation of some of the cobbled pavers is manic because the lumps and bumps dont always match.
     
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