UI Wishlist

Discussion in 'Archived Topics' started by Hector al'Hector, Mar 7, 2018.

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  1. Hector al'Hector

    Hector al'Hector Avatar

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    Just a few improvements I'd really like to see in the user interface:
    • Custom chat channels
    • Linkable items in chat
    • Tab-complete for / commands
    • Keep chat windows open when in NPC conversation
    • Permit group chat while dead*
    • Independent camera control while moving
    • Finer camera scrolling
    • Alternate keybind option for double-tap run (allow keybind for press and hold)
    • Alternate keybind option for double-tap dodge (e.g. Shift+direction)
    • Allow rebinding of mouse buttons
    • Sortable and searchable recipe book
    • Show how many units a recipe creates
    • Show features of crafted item in recipe book (e.g. food buffs, bonuses, etc.)
    • Option to view complete raw materials list for a recipe
    • If recipe can't be crafted because craftable ingredients are missing, flag whether those ingredients are currently craftable with current inventory & recipes known
    • Confirmation popup for "take all" if > 10 items
    • Data top bar similar in design to /debug with:
      • Adventure XP
      • Craft XP
      • Map Coords (Available with /loctrack ; thanks Lained!)
      • FPS (already shown on existing /debug; thanks Alley Oop!)
      • Latency
      • Encumbrance
      • Realtime Clock
      • more?
    • Different color health bar for allies and hostiles
    • Font choice and font scale options for books.
    * If there's a "game reason" this isn't possible, it's a bad reason, because in practice it only penalizes ad hoc groups that aren't using Discord.
     
    Last edited: Mar 8, 2018
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  2. Lained

    Lained Avatar

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    /loctrack
     
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  3. Hector al'Hector

    Hector al'Hector Avatar

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    Nice! The font size is way bigger than it needs to be, but much better than nothing!

    Cool. One down, 24 to go.
     
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  4. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    /debug
     
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  5. Hector al'Hector

    Hector al'Hector Avatar

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    Excellent! A top bar like /debug is exactly what I want, svelte and unobtrusive, but also displaying other useful game data (along with FPS).

    And with /debug running I can confirm that my FPS falls dramatically as soon as I enter the inn where I live. I get about 40-60 in Novia and adventure zones, 30s in the POT where I live, and under 20 in the stairwell leading up to my room. :( But the current R51 release is a HUGE performance improvement over the past, when I was crashing like a drunkard into the walls in what felt like a 1 frame per second slideshow on those stairs.
     
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