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Underground Biome

Discussion in 'Release 28 Feedback Forum' started by Brass Knuckles, Apr 26, 2016.

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  1. Brass Knuckles

    Brass Knuckles Avatar

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    Hey this biome is really spreadout we need 1 or 2 more exits or living anywhere deep in this biome is gonna suck. Also we need a light or something to help identify these.
     
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  2. Time Lord

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    ~The Hole in the Wall Gang~:cool:
    [​IMG]


    Maybe if it's a POT within a POT, more entrance and exits could be a viable thing.
    Like you said, more exits could be a great answer for exiting, yet would that mean more entrances?
    The ones that stand alone, I think they need to stay to their overland map entrance, yet I'm not sure if that entrance could be modified with several different tunnels headed off in different directions from a single entrance.

    I like their hide ability when attached to an above ground POT... o_O
    Yet their need for more lighting is apparent...
    More movable mushrooms?

    ~Time Lord~:rolleyes:
     
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  3. 2112Starman

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    Every person who visited my underground PoT... even after warning them not to... have "explored" the back areas and got completely lost. I love it... I do... but it is a HUGE area lol!
     
  4. Time Lord

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    ~Once You Get Use to it... it's OK~ :D
    But that's one of the reasons I never upgraded my pledge past Lord Marshal, cause I kept getting lost in the huge Baron's Home... :(
    But I just love that underground lake! :D

    That and a gondola, and some SOTA chick... Oh Yeah ;)!'

    [​IMG]
    Having some touch of open lighting for that lake could help... o_O

    ~Time Lord~:rolleyes:
     
  5. Leelu

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    Agree. The huge systems do need a way of guiding players when needed.
     
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  6. Guppy

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    When I had the Underground Pot I placed 2 row houses to mark each exit of an area, pretty much leaving breadcrumbs to an exit. If it is was really important I would make a row of row houses leading from one exit/entry point to the next critical one. But I did change to the original Forest Template specifically for more light (I know, it is underground, but I envisioned something glorious like in Lord of the Rings).
     
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  7. Black Tortoise

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    The first time I went to an underground biome, I got lost very easily. I spent a good 15 minutes trying to get out, then I just /zone'd to my house to escape. A release or so later, I tried again, and got completely lost again. /zone wasnt available, so I had to log out and log in on overworld. I then decided I wouldnt enter those biomes anymore.

    So naturally my girlfriend enters one, and finds the exit in about 10 seconds. Go figure.
     
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