We need normal zones with normal group dynamics to adventure in 60+

Discussion in 'General Discussion' started by danjacobsmith, Sep 3, 2016.

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  1. danjacobsmith

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    While many people would like to see the control points turned down so they can be used for grouping, I'd rather see normal exploration and adventuring areas fill this needed content. If we had normal zones that had creatures that were around the power of the rise or the last wave of a control point, many people would be very happy.

    I'd suggest that after 5 skull zones, we have a group skull system. Perhaps flaming skulls instead of regular skulls to indicate it's group content. These zones could be easily implemented simply by taking some of the under construction zones right now and replacing the creatures with much more difficult ones. Instead of people sitting in control points where the mobs just come to you, we could continue to have a group experience where we roamed, and explored as a party.

    Currently the final wave at control points and dungeons like the Rise have creatures that hit extremely hard and have over 1000 health each. These are the kind of creatures that would be perfect for group content in this range. Often they are placed way too tightly together or in large waves and even 70+ players can't fight them. If creatures of this power were placed strategically around a normal zone or dungeon, we'd have lots of great content for players of all levels, and many happy players.

    Could we please have a couple of these under construction zones quickly updated with group content to keep the player base happy while all the zones are threshed out? Doubling or tripling the power of some under construction content while keeping the zones exactly the same should be very easy to implement, and would plug some content holes in the game. It would go a long way to keeping some player retention.

    Thanks,

    Salubrious
     
    Last edited: Sep 3, 2016
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  2. danjacobsmith

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    Updated since it was too long of a read originally.
     
    Acred and Brother Oak like this.
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