Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

What is this circle for in the Challenge Dungeon?

Discussion in 'Release 10 Feedback' started by cosmicvoyager, Sep 28, 2014.

Thread Status:
Not open for further replies.
  1. cosmicvoyager

    cosmicvoyager Avatar

    Messages:
    246
    Likes Received:
    213
    Trophy Points:
    18
    What is this circle for in the Challenge Dungeon?

    [​IMG]
     
  2. Ronan

    Ronan Avatar

    Messages:
    1,796
    Likes Received:
    2,621
    Trophy Points:
    113
    Location:
    Wild in Westend!
    That is where you end up when you die :)
     
    Net likes this.
  3. Balec Fares deCani

    Balec Fares deCani Bug Brigade - Bug Hunter

    Messages:
    1,353
    Likes Received:
    4,046
    Trophy Points:
    125
    Gender:
    Male
    I think you end in the stone one when you die. Don't know what the blue circle is for.
     
    Net likes this.
  4. smack

    smack Avatar

    Messages:
    7,078
    Likes Received:
    15,276
    Trophy Points:
    153

    It's to help the PK's to know where to spawn camp you.
     
    Net and Jatvardur like this.
  5. cosmicvoyager

    cosmicvoyager Avatar

    Messages:
    246
    Likes Received:
    213
    Trophy Points:
    18
    No, you go to the stone circle with the ankh if you die.
     
  6. cosmicvoyager

    cosmicvoyager Avatar

    Messages:
    246
    Likes Received:
    213
    Trophy Points:
    18
    I figured it out. If you leave with /home, /zone, or /stuck a portal appears that goes to where you left off.

    [​IMG]
     
    Net, Sunswords, smack and 8 others like this.
  7. Jaws

    Jaws Avatar

    Messages:
    2
    Likes Received:
    0
    Trophy Points:
    1
    You mean you can skip redoing all the mundane levels?
     
  8. Poor game design

    Poor game design Avatar

    Messages:
    18,208
    Likes Received:
    35,487
    Trophy Points:
    153
    Gender:
    Male

    That would've been a helpful thing to know. :)
     
  9. Gabriel Nightshadow

    Gabriel Nightshadow Avatar

    Messages:
    4,471
    Likes Received:
    9,326
    Trophy Points:
    165
    Gender:
    Male
    Yup, definitely would have saved time (and reagents) wasted fighting my way through all of those rooms again...o_O
     
  10. Balec Fares deCani

    Balec Fares deCani Bug Brigade - Bug Hunter

    Messages:
    1,353
    Likes Received:
    4,046
    Trophy Points:
    125
    Gender:
    Male
    I assume not so much skip levels but instead pause your progress and return later. If you die you restart I'm sure.
     
    Sir Cabirus likes this.
  11. chillblain

    chillblain Game Design and Dungeoneering

    Messages:
    232
    Likes Received:
    1,946
    Trophy Points:
    30
    Gender:
    Male
    Location:
    Austin, TX
    This. It's a portal made for late joiners to the instance (however we changed the tech to just warp you to the current room upon zoning) and to get back to a room you left if you somehow get out of the dungeon without dying/failing an encounter... the doors close behind each encounter to prevent lengthy kiting and backtracking. It is currently still setup so that it resets everything if everyone dies.

    The purpose of the dungeon is to present a very challenging set of encounters and to give us metrics for how far players can get with current systems and varying party sizes. Makes it easier for us to do future balancing and testing passes while giving the players something new to check out :)

    I think only a few groups of players have made it through the entire dungeon.
     
  12. cosmicvoyager

    cosmicvoyager Avatar

    Messages:
    246
    Likes Received:
    213
    Trophy Points:
    18
    If you left the dungeon. Not if you died. If you die, you start over. You can leave to go buy arrows and reagents for example and come back.
     
  13. smack

    smack Avatar

    Messages:
    7,078
    Likes Received:
    15,276
    Trophy Points:
    153

    Squishy mages need more crowd control skills. Not enough of them in Earth or Air magic, especially AoE ones that perhaps could last a tad bit longer. The melee+ranged swarms are fun.
     
  14. cosmicvoyager

    cosmicvoyager Avatar

    Messages:
    246
    Likes Received:
    213
    Trophy Points:
    18
    Digressing off topic. If people are going to start making suggestions based on the Challenge Dungeon I suggest staring a new thread so it is easy to find that topic.

    Just wanted to cut that off early :)
     
    smack likes this.
  15. Violation Clauth

    Violation Clauth Avatar

    Messages:
    3,338
    Likes Received:
    7,838
    Trophy Points:
    165
    Gender:
    Male
    OoV claims first... we had 7 people most of the time as well (so I guess if you make it a bit harder we should keep an eighth?) ^.^
     
  16. Miracle Dragon

    Miracle Dragon Legend of the Hearth

    Messages:
    2,970
    Likes Received:
    6,337
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Currently: Zhongxian, Chongqing, China

    Well, what's the topic now that the question was answered? I don't understand this. Good question by the way, I didn't know what the blue circle was either. ;D
     
  17. Sunswords

    Sunswords Avatar

    Messages:
    252
    Likes Received:
    628
    Trophy Points:
    28
    Were there Devs / GMs spying on us as we played / died horribly?

    *Blushes*

    I look forward to your next challenge dungeon!
     
  18. Balec Fares deCani

    Balec Fares deCani Bug Brigade - Bug Hunter

    Messages:
    1,353
    Likes Received:
    4,046
    Trophy Points:
    125
    Gender:
    Male
    Perhaps you could convince FireLotus to publish the names of the groups that made it in the next update?
     
Thread Status:
Not open for further replies.