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With permanence you need to rethink pledge/store items destroyed by vendor

Discussion in 'Release 30 Feedback Forum' started by Spoon, Jun 17, 2016.

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  1. Spoon

    Spoon Avatar

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    As is right now if you place an item on a Public Vendor and no one buys the item, then after 7 days (if unsold) it is destroyed.

    Unless you wish for angry players and unnecessary support tickets then there needs to be some safeguards around that for pledge/store items at the very least but also for high end crafted ones.

    Since you still have crashing issues someone could put a deed for sale and then due to patch or other bug be unable to play until the deed is destroyed.
    Etc.

    So now it is time to listen and rethink this destroy function. What purpose does it fill? Does it really have the intended effect? And is it worth it?

    In my opinion it would be much more consistent if it went to Bank and the Public Vendor issued a fee to pay before being able to put stuff on the vendor again
     
    Last edited: Jun 18, 2016
    Arianna, Acred, Sara Dreygon and 5 others like this.
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