For all the PvE players, what (if anything) would make you willing to flag for PvP?

Discussion in 'PvP Gameplay' started by boosh, Apr 3, 2014.

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  1. rune_74

    rune_74 Avatar

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    Protected from PVP? What? This is some seriously flawed and weird logic at work here.
     
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  2. Mercyful Fate

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    I had to LOL at this. I can't wait to see NPCs looting players after their death and hope to the high heavens Portalarium implements this! Waaaaarrrrggghhh! Me like puny human sword! Make good toothpick! Waaaaaarrrggghh!!!
     
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  3. Acrylic 300

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    I stand corrected. Protected from their own portrayal of PvP. The terrible version that they label all of and those who participate under.
     
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  4. redfish

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    I think the devs have stated that players can lose their loot to monsters.

    However, it would fall under the same rules of one item, with a ransom :/
     
  5. Milzer78

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    When the devs spoke of encouraging PvE players to "TRY" PvP why has it lead down a path of baiting Pve'rs into PvP which would be amongst the diehards? Most Pve'rs who have little to no wish to pvp most likely have been through bad experiences hence why they stay clear. Is it so impossible to give different arenas to those wishing for full loot die hard pvp where they can hack off whatever they like as trophies (they enter they consented to that) this is where those who are so easily offended stay away. On the other hand give arenas where there are folks who are starting out, and folks who are seasoned but willing to teach, help and be patient to folks of a limited experience. Maybe then you may actually see more fresh pvp'rs emerge?
     
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  6. Tartness

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    No reward can entice me to flag for PvP. However I would flag for PvP if a guild member or friend needed help getting out of a jam or if I come across any acts of griefing such as spawn camping. I'm pretty good at being bait and a distraction, not much more than that :)
     
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  7. Milzer78

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    Miners mate (decoy for hire)? :)
     
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