Gameplay Suggestion

Discussion in 'General Discussion' started by Tensoon, Nov 19, 2016.

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  1. Tensoon

    Tensoon Avatar

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    I was thinking about end game play. If there was a dungeon that was set up with descending levels that got more and more difficult, with a boss at the end of each floor I think it would make group hunting more interesting and fun. I enjoy the boss fights currently in the game and would like to see more. Maybe as incentive have the boss' drop good loot. Perhaps 100 of a resource type, armor or weapons that are equal to being masterworked two or three times with a menu that lets you select the stat upgrades. Magical Powder that gives a master work or enchant attempt 100% success. Maybe get crazy with it and have the final boss drop an enchanting scroll that adds a stat to an already crafted piece of gear; or perhaps introduce a new resource to craft stronger gear, similar to what you need to craft the bone armor, but for heavy armor or weapons.
     
    Last edited: Nov 29, 2016
    GrayFog and Sir_Hemlock like this.
  2. Tensoon

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    Devs didn't get to this suggestion / question during the telethon so bumping.
     
  3. majoria70

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    Great ideas Tensoon. Loot is still in the works with so many changes. Soon you may find a rare recipe when you least expect it. So anyway great idea. I like it.
     
  4. Sir_Hemlock

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    I don't play Shroud, but I am always thrilled by people posting good ideas as you have here. Hopefully Portybabe is planning a great gauntlet of ultimate intrigue to wet your appetite.
     
    Last edited: Nov 29, 2016
  5. GrayFog

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    Loottables in general need some serious work still.
     
  6. Sir_Hemlock

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    Yer, I'd like to see more stuff like Tensoons post from the community. + suggestions to improve/flesh out currently bare bones hexes to make them more interactive + interesting.
     
  7. Spoon

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    This is already in.
    Chillblain's in Braemar cemetary, they will make more of these after they are done with the main story elements.
    :p


    This unfortunately is too OP and since the concept is a repeatable dungeon then it can be farmed.

    So any repeatable content can have good loot but never great loot.
    :(
     
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