In this Release the possibility was given to toggle "loot" information on/off. Why? Because the chat window provides so much information! And too much can be confusing ... If a (new?) player starts (and of course he will "friend" people!), the information about "on/off" will appear. No problem with it in the chat window (well, I know people who have - that's another story). Believe me, I will ask the last time: why must it be shown in dialogue window? And consider, please: I was in PRIVATE mode ... Please, separate this information from the misc part. Two things will happen: 1. we could toggle it off/on for chat window 2. we could enjoy the dialogue with NPC (most important for doing story and quests!) Thank you for consider this as soon as possible. Nothing is more disturbing and distracting as showing "Player xyz is on/offline" in DIALOGUE window :.( This should be a no go for storyline. Technical information should be separated. This story earns to be told in a STORY ONLY window P.S.: Sure, I could unfriend everybody to prevent it - not really a solution!