@Bambino same for years in the end they hear the people what are satisfied. Who believe after Summer 5000 players are coming back, who believe it's about the decksystem and want that even more easy to grind their toons endlessly with a simple Rotation that dont distract then from watching the scenery , because they cannot handle to fight and watch the combatbar simultaneously, those who are fine to skill all, be all and everything to do everything, but completely miss what interdependencies bring to a Sandbox. Those who complain over graphics or Ui or Performance. Everything Miniscule. The setup of the sandbox or the quality of the SP it is why people dont play! Imho it's all about Selective Multiplayer. It has failed. Go SP or go MP/MMO. Btw i yesterday checked how many KS Backers they had . Around 22 thousands. Where are they and why havent they checked the game at release? The answer is they disliked several decisions. Some dislike it's focus to MP instead of SP Some dislike endless progression Some dislike pvp at all and Quest leading to it ,not mentioning there is another way. Many dislike the Overworld Map or the Decksystem. They should ask their Backers again what need to be changed to get 10% of them back. 2000 players and the world would shape. And to me the most easiest switch would be to create a sandbox with interdependencies and limits to the players. And give them all, casuals included the chance to fully partake in all aspects of the game. Nothing like 30% Damage bonus for skillnumbers people like me can never obtain. Maybe 50 people leave the game, but what if 5000 join in because of it?