Acrobatic skills

Discussion in 'Skills and Combat' started by redfish, Jul 27, 2013.

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  1. redfish

    redfish Avatar

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    These would be for rogue type characters.

    * Agility . Although this is often seen as a stat in role-playing games, you could also construct it as a skill derived from the Dexterity stat. This would be practical, since it would build on top of your baseline capacity to move deftly (Dexterity) and apply it to full body motion -- for things like jumping, and running -- through learning. It would give you speed in running, and widened jump length.

    * Balance . Allows you to walk along narrow pathways without falling. Ropes, tree branches, or just very narrow bridges. It might also help on unstable bridges that would collapse if there's too much weight.

    * Evasion. Allows you do avoid, rather than parry attacks. This would prevent the need for weapons and would prevent the item damage that would occur through deflection. On the other hand, it would be more susceptible to area attacks that could be avoided through deflection.,

    * Climbing . Allows you to climb quickly and deftly; climbing ladders would be quicker, and would let you climb ropes and cliff faces.
     
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