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Archers and Fighters Casting

Discussion in 'Release 47 Feedback Forum' started by Fruck, Oct 26, 2017.

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  1. Fruck

    Fruck Avatar

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    Ok, Ok... I get it they are "mimicking" us... But we have high fizzle in heavy armor (increased in this patch) as well with bows equipped. Is there code to mimic that? How about focus cost? Can they run dry and only use auto attacks like us? Or is it just a mimic in abilities to randomly make mobs harder?

    I feel it was just a "here take this!" type decision as opposed to thought out around roleplaying and general game consistencies.

    And oddly, it really hasnt made it any harder... its just silly.
     
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  2. istyrl

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    agree, does not make it any harder, it is completely silly, this norgard fighter in Granus colossus, teleporting few meters from me, casting water magic, and then coming back to me to hit me with a sword and a club...Having a warrior casting heal spells would not shock me if he does not spam it (this guy is usually called a paladin in a different world...), but casting fire and water magic...
    Does it mean we should be able to loot regs on any type of humanoids or these guys do not use reagents?
     
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  3. Scrambler

    Scrambler Developer Emeritus

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