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Armour looks like World of Warcraft armour

Discussion in 'Release 6 Feedback' started by Knightman, May 24, 2014.

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  1. Miganarchine

    Miganarchine Avatar

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    I think a lot of it is down to the texturing, It must be done mostly in the modeller (3D Studio Max?), The textures need more distressing to make them look real, So the models need skinning with a UV unwrapper (uv mapping) So the artist can really go to work on them.
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  2. Oakwind

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    Did you say gorget.

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  3. Lord Lonn

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    YES!!! Awesome
     
  4. Floors

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    I'll take everything posted over what we got right now
     
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