Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

[By Design] Banish Undead does not effect mobs behind player

Discussion in 'Release 36 Bug Forum' started by null2, Nov 17, 2016.

Thread Status:
Not open for further replies.
  1. null2

    null2 Avatar

    Messages:
    373
    Likes Received:
    1,152
    Trophy Points:
    55
    11/17/2016 12:08 PM
    1. Title: Banish Undead does not effect mobs behind player
    2. Reproduction Rate: 100%
    3. Blocker? No
    4. Details: If an undead mob is directly behind the player (attacking the back), it will not take damage from banish undead.
    5. Steps to Reproduce:
      * Find a melee skeleton
      * Allow it to attack you from behind
      * Cast banish undead.
      * Observe that the skeleton is not being hit even though it is within range.
    6. User Specs:

      OS: Linux 4.4 LinuxMint 18 64bit
      CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8) System RAM: 24022
      GPU: GeForce GTX 1080/PCIe/SSE2 GPU RAM: 8192
      SotA.EarlyAccess.Linux.64.504.Date.11.16.16
      Area: Challenge Dungeon 1
      Area Display Name: Chillblain's Compendium of Pain and Suffering
      Loc: (133.4, 10.0, -36.2)

     
  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

    Messages:
    6,910
    Likes Received:
    5,863
    Trophy Points:
    153
    Submitted: 37361
     
  3. Chris

    Chris Tech Lord Moderator Ambassador SOTA Developer

    Messages:
    2,470
    Likes Received:
    27,551
    Trophy Points:
    190
    Gender:
    Male
    This is working as intended. Like most spells, you must be facing the target to affect them.
     
  4. Katrina Bekers

    Katrina Bekers Localization Team

    Messages:
    2,793
    Likes Received:
    7,826
    Trophy Points:
    165
    Location:
    Kópavogur, Iceland
    You then oughta modify the visual fx. As it is now, it strongly gives an idea of 360 degree AOE rather than a cone/forward arc shaped effect.
     
    Net, Alley Oop, Alexander and 2 others like this.
  5. majoria70

    majoria70 Avatar

    Messages:
    10,352
    Likes Received:
    24,876
    Trophy Points:
    153
    Gender:
    Female
    Location:
    United States
    I agree with Katrina and I'm disappointed about Banish undead, it definitely has the visuals and seemed to work as an area of affect spell which is really helpful sometimes.

    edit
    It was one of our cool spells imo ;)
     
    Katrina Bekers likes this.
  6. Net

    Net Avatar

    Messages:
    3,727
    Likes Received:
    11,178
    Trophy Points:
    153
    Yeah Chris, if the spell is not intended to be AOE all around caster, pelase fix the visual effect to match what it does.
     
    Katrina Bekers likes this.
Thread Status:
Not open for further replies.