Cost of the game

Discussion in 'General Discussion' started by Caliya, Mar 7, 2015.

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  1. Caliya

    Caliya Avatar

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    Zenimax has refuted the rumor of the $200 million cost. Star Wars isn't exactly a fair comparison, as it was the most expensive video game ever developed up to that time.
     
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  2. Arradin

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    No, because the level and amount of 'rewards' you get is based on the amount of money you 'donate', which is the way it should be.

    The reason to give more than $45 is to get more and better items, how is that not Capitalistic?

    Socialist way would be;
    - " Thank you for pledging $1000 , we can now use the extra money to give other people houses "

    But, to use a favorite personal quote " If socialists understood economics, they wouldnt be socialists. "
     
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  3. Ship One

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    I agree with DA here. Have you ever played Archeage? That game is a prime example of how bad a Cash Shop can get. Without a sub, the game WILL need a robust Cash Shop to keep bringing in income. I can appreciate your position Spoon but this is fact. Since this is a kickstarter type of game it requires donations or in this case, offered cosmetic and convenience items for purchase as donations to help acquire funding to develop the game. Once the game is released and they charge a certain amount to buy the download of the game to play it (for free in a F2P model) and that money will go for a future development but even that will tail off quickly. After this they will need a steady flow of income. If most people have already bought the convenience and cosmetic items they want, how will they make money?

    If a Cash Shop offers anything to a player that can be created in-game by playing the game it will take that item out of the in-game market as most people will just buy it from the cash shop instead of trading it in-game due to convenience. Also, Cash Shops usually include game updates, quest packs, content add-ons etc. Those that can not afford a sub will not be able to afford those either. What ultimately happens in F2P models is the few people who have alot of money stick around, those who could afford the $15 sub leave for the next thing and those that want to try something new jump in after the game no longer charges for the software.
     
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  4. Ice Queen

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    I remember seeing or reading an interview where RG was talking about having to buy new skills that become available too..May have been referring to the free trial people though to use certain skills they'd need to buy the game, maybe.......I need to look that up to get the exact quote.

    *edit* bleh can't seem to find it, if I find it I'll place it here, heh.
     
  5. Caliya

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    Let's take the word majority and what it means. It means anywhere from 51%-100%.

    Maybe instead of snarling at me every time I post ideas that will bring in more subscribers (which I have not seen you contribute any, only snarling at me), which you think is protecting your investment, you might try not chasing out all would-be subscribers who agree with my POV. If you think doing this will protect your investment and bring in only folks who agree with you, the game may not be thriving as you wish.

    And if you are the m0uthpiece for Portalarium, it does not give me much hope.
     
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  6. Caliya

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    Creating straw men.

    If you pledged $1000 in KS, it did not only allow them to develop your personal empire and house. It funded the game. It made it possible for many others to have more houses developed (as well as the graphics, game mechanics and all the rest), and not have to pay as much for those houses.

    The burden of the cost of the game fell on the shoulders of every backer, from the lowest to the highest. You can't compartmentalize that it only KS'ed it for the wealthy and it's not a social fundraiser.
     
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  7. Arradin

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    Caliya, i am not arguing that, i am arguing your earlier calculations on how other methods "would bring more people".
     
  8. Caliya

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    What, offering something to people to give them hope to work towards?

    Near as I can tell, if only the rich had immigrated from Europe, I'm not so sure the United States and Canada would had developed without every segment of society contributing.
     
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  9. graylake21

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    it's crazy to me that a studio can have that much money, and a team of 20-30 people can come up with this in their alpha release; and basically and more or less have a game that's basically already for market, a bit under-whelming as is, but my point stands, that dollar for dollar, this game has a lot of potential, if you consider the studio budget of 200 million gave you probably similar if not equal experiences, lol
     
  10. E n v y

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    Noone is snarling at you, I would say that maybe some players just get a little frustrated seeing the same arguments over and over based upon floored information.

    Going back to the original post "An equal distribution of expense makes a bigger and better game for everyone". In order for everyone to pay exactly the same they wouldn't have been able to do this themselves, it would have to had gone to the likes of EA for funding. You are dealing with in essence a relatively small population, if everyone had paid the same the game would not have been funded and even if it had of just crossed over the line it is likely to have only raised about 1/3 of the funds by this time. The longer Episode 1 takes to create the more expensive it is to create; people should not lose sight of that.
    Anyone who has been around the forums long enough knows exactly where this thread stems from.....we have seen it before.

    [​IMG]
    https://www.shroudoftheavatar.com/f...instanced-house-per-account.7168/#post-120931

    Yes we know you want instanced housing and would like it for everyone. That is not the model and it never has been; the player housing model was quite clearly set out in the early stages of development.

    You make statements like this:
    When we all know you have previously said this:
    [​IMG]
    https://www.shroudoftheavatar.com/forum/index.php?threads/cost.5859/page-13#post-107673

    You posts are just rife of misguided speculation, hypocrisy and a general prejudice towards backers who might have deep pockets......that is the reason why some of your posts aren't received well by some.
     
  11. Caliya

    Caliya Avatar

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    You know Envy, what you just did there looks like stalking.

    The game has changed in a year, and has changed my views. I've made that clear in many posts.

    If all you want to do is go off-topic and make me the topic, it's not doing you any good. And it's surely making Portalarium's forums look bad.

    Everytime I bring up appealing to more subscribers by meeting the needs of commoners, you and others like you, come crawling out of the woodwork to smash those ideas.

    If you represent Portalarium, I fear for the future success of the game.
     
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  12. E n v y

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    Not stalking just stating absolute facts....fear not I shall not respond to your ridiculous posts again.
     
  13. Caliya

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    Ya, I know. It's ridiculous to want to draw more people to the game by offering a limited amount of more affordable housing. Heck with the commoners. :rolleyes:
     
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  14. graylake21

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    I don't think there's an issue with housing currently, so much as a lack in really what can be afford by it. Don't get me wrong, I have houses merely for their teleport options, but at large aside from hoarding resources the need to have a home right now is eh... subjective

    it was cool to see how housing worked and how you don't have to lock down items, and how easy it is to drop/place things, but aside from that, I placed two chests, and well. the rest of the house is empty. LOL
     
  15. Spoon

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    A tip, if you mention someone in text then use @ before their name since it gives an alert "so and so mentioned you in this post" kinda thing. So an @Spoon works marvels.

    But have you got your people confused? Duke Arradin is not advocating a sub. The kickstarter comment after my name is part of what I've been saying a couple of times now so I don't get why you say it as if you disagree with me?

    Yes there is a cash shop planned. Yes it will be robust. The biggest part of that cash shop is selling limited housing. So part of the current SotA business plan is to create a want for what they will be selling in the cash shop ie limited housing. Which is part of what Caliya is having issues with.
    Plus the cash shop will contain vanity items and all other such things like bank upgrades etc.

    SotA is not a F2P model, it is B2P. I have not been advocating a F2P model. However yes there will be microtransactions as part of the business model after live launch. Hence why Portalarium don't want a subscription model.
     
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  16. no_excuses_its_released

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    Is that such a bad thing? Maybe they figured out what entertainment is really all about.

    Looks at us "old folks" spending thousands of dollars so we can play Barbie dress-up with ones and zeros that don't exist when the power is off.
     
  17. TantX

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    [​IMG]
     
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  18. Arradin

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    Don't bother. Complete waste of time.
     
  19. E n v y

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    Very true, unfortunately unless people do highlight some of the garbage that is spouted based around speculation and misinformation; players who are new to the community might actually start believing it.
     
  20. Arradin

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    Yes, exactly right. Thanksfully most people got enought common sense to see when one person is alone drifting away in random stuff.
     
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