This was supposed to be a game that had a player driven / generated economy. There are some players who work very hard (it is very difficult and time consuming) to be a supplier of items and strive to become a notable vendor. They spend a lot (A L O T) of time and effort to resource their wares and make a pittance. Now these items show up in loot??? I was in the Shrekk area killing a few Kobolds / Shocker Monkies / and a Watcher and was not there long. I got all these items and they are nice to get BUT ? ? ? Really need to take a long look at how things like this happen, then look hard as to the why, then dig deeper and see how much they would negatively affect players and the game as a whole. This is going to outright kill the market anyone has for scrolls, repair deeds, . . . . . If the goal is to just can low end items as a viable (they probably are a lost leader as of now) item then the fix should be to make the resources viable and not just give the items away. Also if that is the result, it once again rewards those that farm the high end critters and shuns the low / middle level player. Really need to stop this pattern of development.