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Crash while changing scenes

Discussion in 'Release 27 Bug Forum' started by Elwyn, Feb 25, 2016.

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  1. Lagerfeld

    Lagerfeld Avatar

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    Location:
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    In MP mode, I logged on to the overland map in Hidden Vale. Ran to Owl's Head, purchased some fruits from Myra and Randall, then attempted to exit Owl's Head and crashed. Log (bottom portion) is below.

    3/21/2016 5:43 PM
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (12) System RAM: 32707
    GPU: NVIDIA GeForce GTX 780 Ti GPU RAM: 3013
    SotA.EarlyAccess.Win.64.393.Date.03.07.16
    Area: OverworldIsland
    Loc: (229.8, -5.2, 361.3)

    Log:
    Starting Initializing Plots

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Spawning local player at (109.5, 63.75, -231.6) using spawner PlayerSpawnLocation_Bridge. SnapToGround=True

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PlayDownloadedContent - Michael Wu

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    [Performance] Sending RPC ApplyAddFocusClientRPC during load screen. Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    [Performance] Sending RPC DeckChangedRPC during load screen. Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PlayDownloadedContent - Flavia Lixx

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PlayDownloadedContent2 - Flavia Lixx

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    [Performance] Sending RPC ApplyAddFocusClientRPC during load screen. Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    [Performance] Sending RPC EnableArmUseRPC during load screen. Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    ---------PlayerLoadTime=3.224047

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    5:15:24 PM: Equipment load complete. Loop Counter=57

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Hiding Loading Screen...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Fading in...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    5:15:25 PM: AsyncLevelLoad Completed!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    Finished Initializing Plots

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonUnreliablePacketStats: Rcv 262, Lost 67 (Max loss=35 from player "Michael Wu")

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange QueueOutgoingAcksWarning, State=Joined

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    NetworkPerformance: QueueOutgoingAcksWarning, Incoming=0,Outgoing=0

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange QueueOutgoingAcksWarning, State=Joined

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    NetworkPerformance: QueueOutgoingAcksWarning, Incoming=0,Outgoing=0

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    FPSMeter: HitchTime=8.4, sceneId=OwlsHead, pos=(75.75, 69.31, 1.988); graphicsDeviceName="NVIDIA GeForce GTX 780 Ti ", graphicsMemory=3013, systemMemory=32707, processorType="Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PlayDownloadedContent - Viper

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=5306, GroupBytes=72, SceneBytes=55, TotalBytes=5433, NumPlayers=4, Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonUnreliablePacketStats: Rcv 258, Lost 39 (Max loss=20 from player "Flavia Lixx")

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonUnreliablePacketStats: Rcv 348, Lost 6 (Max loss=3 from player "Flavia Lixx")

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PlayDownloadedContent - Bernie Sanders

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PlayDownloadedContent - Air

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonUnreliablePacketStats: Rcv 379, Lost 5 (Max loss=4 from player "Flavia Lixx")

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PlayDownloadedContent - Lady Caelee

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Stop

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PlayDownloadedContent - Flavia Lixx

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=5, NumPlayers=6, Master=False, QueueEnabled=False, Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonUnreliablePacketStats: Rcv 464, Lost 12 (Max loss=4 from player "Flavia Lixx")

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PlayDownloadedContent - Nasin Volu

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    FPSMeter: fps=34.3, sceneId=OwlsHead, pos=(79.31, 71.44, 60.99); graphicsDeviceName="NVIDIA GeForce GTX 780 Ti ", graphicsMemory=3013, systemMemory=32707, processorType="Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonUnreliablePacketStats: Rcv 423, Lost 3 (Max loss=2 from player "Air")

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=4153, GroupBytes=50, SceneBytes=104, TotalBytes=4307, NumPlayers=4, Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Used on-screen button to toggle dialog: CharacterSheetUI

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Used on-screen button to toggle dialog: CharacterSheetUI

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonUnreliablePacketStats: Rcv 359, Lost 2 (Max loss=1 from player "Michael Wu")

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    StackOverflowException: Too many perturbations aborting : CutAll, CutDual
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler+<LoadTile>c__AnonStorey307.<>m__43 (Boolean force) [0x00000] in <filename unknown>:0
    at AstarPath.ProcessWorkItems (Boolean force) [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    PhotonUnreliablePacketStats: Rcv 358, Lost 4 (Max loss=3 from player "Nasin Volu")

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    StackOverflowException: Too many perturbations aborting : CutAll, CutDual
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler+<LoadTile>c__AnonStorey307.<>m__43 (Boolean force) [0x00000] in <filename unknown>:0
    at AstarPath.ProcessWorkItems (Boolean force) [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    StackOverflowException: Too many perturbations aborting : CutAll, CutDual
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler.CutPoly (Pathfinding.Int3[] verts, System.Int32[] tris, Pathfinding.Int3[]& outVertsArr, System.Int32[]& outTrisArr, System.Int32& outVCount, System.Int32& outTCount, Pathfinding.Int3[] extraShape, Int3 cuttingOffset, Bounds realBounds, CutMode mode, Int32 perturbate) [0x00000] in <filename unknown>:0
    at Pathfinding.Util.TileHandler+<LoadTile>c__AnonStorey307.<>m__43 (Boolean force) [0x00000] in <filename unknown>:0
    at AstarPath.ProcessWorkItems (Boolean force) [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    OutgoingMessageQueue: SendRate=6, NumPlayers=4, Master=False, QueueEnabled=False, Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonUnreliablePacketStats: Rcv 363, Lost 3 (Max loss=2 from player "Michael Wu")

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=3979, GroupBytes=50, SceneBytes=47, TotalBytes=4076, NumPlayers=4, Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonUnreliablePacketStats: Rcv 375, Lost 3 (Max loss=3 from player "Lady Caelee")

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonUnreliablePacketStats: Rcv 325, Lost 48 (Max loss=17 from player "Lady Caelee")

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonUnreliablePacketStats: Rcv 388, Lost 2 (Max loss=2 from player "Michael Wu")

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=6, NumPlayers=4, Master=False, QueueEnabled=False, Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonUnreliablePacketStats: Rcv 442, Lost 3 (Max loss=2 from player "Michael Wu")

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonUnreliablePacketStats: Rcv 361, Lost 1 (Max loss=1 from player "Lady Caelee")

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PushLevel: Added level OverworldIsland, spawnPoint="", hex="6013,6024"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    NetworkingPeer: Connecting to "64.150.184.223:5055"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SceneServer: OnStatusChanged:Disconnect

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Can not play a disabled audio source

    (Filename: Line: 436)

    local player destroyed.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Connect, State=ConnectingToMasterserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedComingFromGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AuthenticateResponse: Ok, Position=0

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OnAuthenticateComplete: Ok

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AsyncLoadSequence begin. SceneToLoad: OverworldIsland:

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    5:31:38 PM: Loading Scene...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Pathfinding: Load UnLoaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Unloading 3 Unused Serialized files (Serialized files now loaded: 8)
     
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  2. Aurelius Silverson

    Aurelius Silverson Avatar

    Messages:
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    Can almost guarantee to crash when leaving Graff mines, after a long session mining - makes no difference if I try walk out, or recall, or teleport - client always stops when I try 'enter' the new zone, then crashes out and needs to be restarted....

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 32718
    GPU: NVIDIA GeForce GTX 970 GPU RAM: 4008
    SotA.EarlyAccess.Win.64.393.Date.03.07.16
     
  3. Alexander

    Alexander Avatar

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    Client crashes still happening, and more frequently now.
    In all cases, when changing scenes and in most cases, when going from a zone to the overland map.

    I need to stress the point that this all began with this release and I've never had this issue in prior releases.

    User Specs:
    OS: Win 7 Pro/ 64bit
    CPU: Intel(R) Core(TM) i7-4770 CPU @ 3.4Ghz
    GPU: NVIDIA GeForce GTX 760 GPU RAM: 4Gigs
     
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