You were able to conclude that people are putting their entire priority in cavalier hats from just this post? How insightful... I'm pretty sure my PC smashes the requirements for this game. And requirements are hardly applicable for a pre-alpha release. You cannot possibly know what the final requirements are when the game is not finished. No-one suggested that incentives weren't allowed. As I said quite clearly, "specific" incentives might not be a good idea. This may only reward someone who logs in and completes an arbitrary quest. Yet the ones who cannot log in, but provide meaningful technical data would be led to think they are missing out. A few members pointed out that this isn't quite the case and those who provide the technical data for crashing will still receive the reward (which is a good idea and pretty much the primary solution for my entire contention). Did you actually read the topic? No-one here is angry, upset, unhappy or otherwise. A few people, such as yourself, have attempted to quantify the item. But that's not the point of the post. The point of my post is that some people will miss out on an item because of a technical issue out of their control which is still contributing towards testing in principle. And that's not quite fair, and something we've come to learn the developers agree on. But I will say this, because you're one of many who have done it. Quantifying the issue for others, based on your own experience, is a very negative facet of this community at times. The fact that a technical issue can be so quickly swept away because of the apparent inherent value of a digital item is rediculous and is starting to show a very materialistic trend in some of the attitudes of people here. If this were a housing issue, can you imagine the tears from those who have invested large (or absurd) amounts of money? Imagine if no-one supported you simply because they deemed your hundreds of real life dollars for a "virtual house" were inconsequential and insignificant? You'd be unhappy. So for the final time, the hat is not the point. The point is that exclusivity may arise as a result of factors outside the control of players and possibly developers and that an alternative solution or arrangement needs to be in place (which we know is). As I said earlier, I wasn't aware initially until my post was made and I've already contacted support and expect an answer in the next few days, if not already.