There has been a lot of love given to fishing lately. And i enjoythe fishing aspect of the game. In fact i'm really excited for lava fishing next release. BUT ... it seems like all the hype around dungeons has died out. Sure, we can get room blueprints, and do layouts. We can even add some deco. But what's the timeline for more interesting stuff, like: * encounters * teleports * secret doors * loot * mining? * fishing? * npc's and conversation trees * some type of limited scripting (i think lua was mentioned at one point?) * etc etc - you know, all the stuff that would make it possible to run a cool user generated adventure.