First off I would like to say, I like the direction you are taking crafting. I like the research and experimentation aspect of the recipes vs training/buying recipes of other games. A couple of problems I see at the moment. First is once I've discovered a recipe I would like it noted down in a character specific crafting log/index/journal. I found myself starting a spreadsheet and tabbing in and out of the game to look up items was breaking immersion and annoying. Since the books in the game are "readable". I would like the ability to create an indexed "cookbook" for each crafting profession. I would also like to have the ability to have the books have authorized users. guild permission etc. You wouldn't want to give away trade secrets. Also, as I'm sure its blasphemy to post on a gaming site, I have a life and have interruptions to my gaming on a regular basis. With the crafting books it would be easier to get back into the game after life interrupts. Second is not being able to make multiples of recipes. i.e. Smelting raw ore. Making single recipes is fine when you are experimenting, but at some point you are going to want to go into production mode. Dragging a chunk of iron and coal on to the table 1 at a time will drive me/others insane and waste what gaming time I have. I have no idea if you already have something like this planned and it isn't ready yet or if you have some thing different in mind. This is purely based off my experiences in release 2.