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[Fixed 70541] Private Garridon does not engage conversation upon arrival

Discussion in '*** Bug Report Archive (After R75) ***' started by Anpu, May 28, 2022.

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  1. Anpu

    Anpu Avatar

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    Location:
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    05/27/2022 22:01
    Title: Priviate Garridon does not engage conversation upon arrival
    Reproduction Rate: 100%
    Blocker?
    Details: Upon arriving in Solace Bridge Outskirts from the Battle of Solace Bridge, with a new player, the player is placed in front of Priviate Garridon at the location stated below. He will not engage in a conversation with a newly arriving Avatar automatically, if other players are present in the scene. He will engage conversation, if the scene has no other players present. I do not know if this is a bug or not. And just wanted to report this. This has been happening since the the scene was made mandatory open mode.

    If you need any other information, please let me know.

    Steps to Reproduce: Create a new character, take boat to Solace Bridge Outskirts. Arrive in front of Priviate Garridon, while other players are present in the scene. Priviate Garridon will not approach or automatically speak to the arriving Avatar. He will automatically approach the Avatar if no one is in the scene.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Xeon(R) CPU E5-1620 0 @ 3.60GHz (8) System RAM: 16303
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.Win.64.1537.Date.05.27.22
    Area: Novia_R1_Forest04_01
    Area Display Name: Solace Bridge Outskirts
    Loc: (-97.0, -2.8, -48.8)
    Debug: Tm92aWFfUjFfRm9yZXN0MDRfMDF8fCgtOTYuOTczLCAtMi44MTcsIC00OC44NDgpfCgwLCAwLjAwNSwgMCwgMSl8LTguNzI5NzAzfDIzLjc2MTR8MTcuOTgxNjU=
     
  2. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    Anpu likes this.
  3. Anpu

    Anpu Avatar

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    Yeah, that and also auto approach scripts only work for scene master. Interesting it also effects that zombie spawn.

    I just don’t know if that auto approach script is crucial for a new player entering the scene for the first time. The player does however have a task to speak to them.
     
  4. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    @Anpu , let me ask you a question.

    The "forced conversation" script allows me to check quest flags before engaging. In Garridon's case, he will only force the conversation if you finished the Battle of Solace Bridge, and will not force the conversation if you've talked to Kinsey at all. Do either of these conditions apply to your test character?
     
  5. Anpu

    Anpu Avatar

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    No it does not. Step by step instructions:

    Created new character. Complicated Battle of Solace Bridge. Clicked on Boat and arrived in Solace Bridge Outskirts. My character then stood there and did nothing and did not move for several minutes. I then checked for nearby players and around 2 more people were present in the scene. I then moved closer to Private Garridon but they did not auto engage conversation with my character. Even after several minutes more.
     
  6. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the extra info! Added as issue #70541
     
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  7. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    fix needs testing as of 1577
     
  8. Anpu

    Anpu Avatar

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    This is now working! Seen fixed in 1588. I created a new character, and headed to Solace Bridge Outskirts. I arrived, one other player was in the scene, after a few moments Private Garridon then approached and talked to me.

    10/20/2022 09:35
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Xeon(R) CPU E5-1620 0 @ 3.60GHz (8) System RAM: 16303
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.Win.64.1588.Date.10.14.22
    Area: Novia_R1_Forest04_01
    Area Display Name: Solace Bridge Outskirts
    Loc: (-97.6, -2.8, -48.9)
    Debug: Tm92aWFfUjFfRm9yZXN0MDRfMDF8fCgtOTcuNTkyLCAtMi44MjIsIC00OC44NzIpfCgwLCAwLjAwNSwgMCwgMSl8MC41MjA0NzkxfDEwfDEyLjQ2MTA0
     
    Sannio likes this.
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