1. We have a QA initiative where we work with the community more closely than ever to get your bug reports into the hands of the developers. Please use this forum for LIVE Server bug reporting. Do follow the format below, because it will help us out greatly in responding. If you do not, it's possible your bug report will be misinterpreted, or worse, lost!

    Read BEFORE submitting your first bug: Reporting Bugsā€¦ QA 101 Document
    • Disable all Lua Add-Ons by using '/lua unload' in local chat or temporarily move all files/folders out of the SotA Lua folder then restart the game.
      Ensure the issue still occurs before submitting a bug; Support staff will not debug Add-On issues
    • Search for your bug before posting in order to avoid duplicate reports.
    • Only reply to an existing thread if you have additional information for the reported bug. ALL extraneous commentary will be deleted to avoid cluttering the reports.
    • Keep your bug report short and factual.
    • There is no need to submit crash logs. Crash data we require is automatically logged.
    Bug Report Template
    1. Title:
    2. Reproduction Rate:
    3. Blocker?
    4. Details:
    5. Steps to Reproduce:
    6. User Specs:
    To get started, use /bug in-game (/devbug if on QA) to auto-create this template. It will even auto-fill some of the required information and open the browser for you. Then take the information that was just saved to your system's clipboard and paste it into a new QA forum post. Thank you bug hunters!
Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

Formal Request for Free Skill Tree Unlearning

Discussion in 'Release 41 Dev+ Feedback Forum' started by Bushmaster, Apr 27, 2017.

Thread Status:
Not open for further replies.
  1. Bushmaster

    Bushmaster Avatar

    Messages:
    525
    Likes Received:
    911
    Trophy Points:
    63
    Location:
    Colorado
    @Chris @DarkStarr @Lord British @devteam

    I don't complain and OP often but when I do; I feel it is needed.

    Due to the overwhelming changes "nerf" to the death skill tree, this is one of those times you should give everyone the opportunity to unlearn skills at no cost to the player.

    I have been "ok" and "alright" with many of the nerf bats we have had to endure over time but, this has wrecked the entire skill tree to be unusable. The death tree was not my primary skills I used but were complementary to archery. You have taken a modest skill that did between 43 to 120 damage depending on the crit, and turned it into one that only does 7 to 24 damage with crit. I have 646 points invested in the death tree that i do not plan to use any more due to a dev change, and am one unhappy camper.

    All other games that do a major skill tree change allow their player to unlearn those skills effected to unlearn free of charge. I am hoping that you are one of them.
     
  2. Halvard

    Halvard Avatar

    Messages:
    1,206
    Likes Received:
    1,715
    Trophy Points:
    125
    Location:
    Sverige
    think it will still cost but be 100% instead of 90?
    that said Ive never understood why people untrain skills when there is no cap and each point gives you resistance
    so why why!? please tell me I'm curious :p
     
  3. majoria70

    majoria70 Avatar

    Messages:
    9,590
    Likes Received:
    23,576
    Trophy Points:
    153
    Gender:
    Female
    Location:
    United States
    Are you saying this before having tried it?
     
  4. Bushmaster

    Bushmaster Avatar

    Messages:
    525
    Likes Received:
    911
    Trophy Points:
    63
    Location:
    Colorado
    As of the latest build on QA 494, I have tested and played with it, and this nerf makes these skills near useless.
     
  5. Bushmaster

    Bushmaster Avatar

    Messages:
    525
    Likes Received:
    911
    Trophy Points:
    63
    Location:
    Colorado
    I would like to put that 7 million XP to some skills that are useful, and compensate the nerf to archery.
     
  6. Duke William of Serenite

    Duke William of Serenite Avatar

    Messages:
    2,040
    Likes Received:
    4,536
    Trophy Points:
    153
    Location:
    Grunvald
    I agree 100 percent
     
Thread Status:
Not open for further replies.