I hope we do not destroy fun in the pursuit of building a game that is rational, logical and realistic. This is a game. Something we do to escape reality. The economy is too structured, the combat balance goal is getting messy (in terms of lost fun). Need I say more? Give us lots of dyes and stuff to dye. Give us lots of mobs. Give us things to explore, treasures to find. We can do this within the vision for SOTA. Things are getting too complicated and bogged down. Quests do not have to be logically complete before first episode launch. Give newbies a path to riches which does not require a considerable real life sacrifice of time and attention. Don't get me wrong, I have a lot of fun in SOTA. But I have lots of time (retired). I hope for a game that can be used by the young, the working, and the family. We all need fun.