Healing waters

Discussion in 'Skills and Combat' started by redfish, Feb 12, 2017.

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  1. redfish

    redfish Avatar

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    I remember back in the Ultima games, we would find fountains in dungeons which would heal from you if you drank from them.

    [​IMG]

    Currently, in SotA we only have waters that will harm you... the toxic waters in sewers, and the firey waters around the coast of Blood Bay that set you aflame. If not *healing fountains* in particular, we could possibly have healing springs that would start to regenerate you as you waded in them.

    An interesting idea might be even in a PvP scene; for example, this pool in Blood Bay, where you see a skeleton of a slain individual nestled in the arms of a shallow pool,
    [​IMG]

    I titled another screencap of this Pool of Sorrow,
    [​IMG]

    Though I think "Pool of Sorrows" would be more fitting -- the sorrows of all the PVPers who drowned their sorrows there seeking refuge.
     
  2. Sketch_

    Sketch_ Avatar

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    What if these pools and associated statues related to more cosmic things, or even playerbase behaviors!? If the overland map is covered in sieges, for instance, certain pools could be more powerful and others less.
     
  3. Nevyn Waldail

    Nevyn Waldail Avatar

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    What about all the fountains we jump in that buff us?
     
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  4. Weins201

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    why are there two posts asking for the exact same thing?

    We have fountains that add buffs they are all over.
     
  5. redfish

    redfish Avatar

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    Boris Mondragon and Jaesun like this.
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