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'Improved' NPC dialog is blocking (here: Oracle, Ardoris)

Discussion in 'Release 38 Dev+ Feedback Forum' started by Chirp, Jan 21, 2017.

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  1. Chirp

    Chirp Avatar

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    1/21/2017 2:22 PM
    Title: 'Improved' NPC dialog is blocking (here: Oracle, Ardoris)
    Reproduction Rate:always
    Blocker?somehow
    Details:
    The new conversation window is blocking the game experience:
    1. it is not reachable by pressing ENTER, I really have to actually touch the mouse and click on that text field
    2. it blocks my movement! I have conversation closeups disabled since long, I expect free movement.
    Additional with merchants: Now i have two windows to close.
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8) System RAM: 16346
    GPU: AMD Radeon HD 7800 Series GPU RAM: 2029
    SotA.EarlyAccess.Win.64.440.Date.01.20.17
    Area: Ardoris
    Area Display Name: Ardoris
    Loc: (94.9, 56.8, -35.3)

    Additionally: Imho the style is alien to the rest of the UI. It does not look like it belongs to the game.
     
    Matt Harris and that_shawn_guy like this.
  2. Lum the Mad

    Lum the Mad Developer Emeritus Dev Emeritus

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    Moving to feedback, these are not bugs.
     
  3. Chirp

    Chirp Avatar

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    I am sorry, @Lum the Mad, I disagree.
    A construct that blocks, immobilizes me (and is not an opponent's spell) is a bug.
    So is the non-working ENTER key to get focus on the input line, and the missing 'x' in the upper right to close the window.
    There are in my opinion all real errors. They interrupt normal gameplay.

    That this dialog looks completely different than the other UI elements is a design bug. Maybe that counts as feedback.

    Please - either make that thing completely go away, or only use it when someone has selected 'conversation closeups' (does someone do that?). Or give us another option like 'no i do really not want the gameplay interrupted', if denying those closeups is not enough.
     
  4. Barugon

    Barugon Avatar

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    @Lum the Mad, I feel that going into combat mode (as in being hit and you automatically go into combat mode) should immediately break the conversation.
     
    Net likes this.
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