Inky learning and discovery.

Discussion in 'Ink NPC Dialogue Composition' started by craftymethod, Nov 12, 2019.

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  1. Merrik

    Merrik Bug Hunter

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    NO... just.. no... LOL

    Lets not talk about the copyright issues we would run into when people decide to upload sound clips from movies (and you know someone will) ... with text it can be filtered and moderated for bad things automatically... with voice/sound a dev would have to take time to listen to every submitted sound file to vet them.. this makes this a very unlikely feature to be implemented.
     
  2. craftymethod

    craftymethod Avatar

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    "We can't have people writing their own dialogue!"

    Said some other naysayer.

    //maybe not loading into by tagging something external. but there would be a way.
     
  3. FrostII

    FrostII Bug Hunter

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    What if they were able to use "text-to-speech" ?
    Certain words are already being censored and they could reflect that....
    Just a thought.....
     
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  4. Widsith [MGT]

    Widsith [MGT] Avatar

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    Do we know if the SotA Ink runtime is upgraded for the latest language features, e.g., lists? @Elgarion
     
  5. Cirsee

    Cirsee Avatar

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    Curious, I notice the NPCs do have the basic pet functions, like dance. Can this be added to Inky scripting? I heard someone managed to add an rng generator to their script, was this Inky or Lua and does anyone know the code?
     
  6. Tristano Sforza

    Tristano Sforza Avatar

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    Hello @Cirsee,
    you can add a rng generator in inky using RANDOM function.
    Extract from official ink manual:

    RANDOM(min, max)
    Ink can generate random integers if required using the RANDOM function. RANDOM is authored to be like a dice (yes, pendants, we said a dice), so the min and max values are both inclusive.

    ~ temp dice_roll = RANDOM(1, 6)

    ~ temp lazy_grading_for_test_paper = RANDOM(30, 75)

    ~ temp number_of_heads_the_serpent_has = RANDOM(3, 8)

    See you,
    Tristano
     
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