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[Known] Fix for SOTA-62741 works not fully

Discussion in 'Player Made Dungeons' started by Sindariya, Nov 16, 2018.

  1. Sindariya

    Sindariya Avatar

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    straight halls, t-halls and L-halls now finally keep the orientation I gave them.
    But the stair now really went wild. I try to draw the behaviour I noticed now.

    I have 3 floors. The stair (red) should lead from middle floor down to lowest floor. both ways have no direct connection, they just leave from the same 3x3 room on different exits.
    [​IMG]

    The bug 62741 rotated the stair so it showed up to upper floor and caused overlapping rooms and disconnected parts on lowest floor.

    [​IMG]

    I could always fix this stair to the original wanted position. Now with the fix of the bug I turned the stair back down to lowest level (pic 1). After reentering the dungeon it has now a totally different position. It kept its orientation but went up a floor, overlapping with rooms there and is totally disconnected to the whole dungeon.

    [​IMG]
     
    Last edited: Nov 16, 2018
  2. Serafina

    Serafina Portalarian

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