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[Known] Fix for SOTA-62741 works not fully

Discussion in 'Player Made Dungeons' started by Sindariya, Nov 16, 2018.

  1. Sindariya

    Sindariya Avatar

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    straight halls, t-halls and L-halls now finally keep the orientation I gave them.
    But the stair now really went wild. I try to draw the behaviour I noticed now.

    I have 3 floors. The stair (red) should lead from middle floor down to lowest floor. both ways have no direct connection, they just leave from the same 3x3 room on different exits.

    The bug 62741 rotated the stair so it showed up to upper floor and caused overlapping rooms and disconnected parts on lowest floor.


    I could always fix this stair to the original wanted position. Now with the fix of the bug I turned the stair back down to lowest level (pic 1). After reentering the dungeon it has now a totally different position. It kept its orientation but went up a floor, overlapping with rooms there and is totally disconnected to the whole dungeon.

    Last edited: Nov 16, 2018
  2. Serafina

    Serafina Portalarian

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