Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

[Known] in-game radio breaks during low fps / high player count

Discussion in 'Sound, Music, Audio, & Instruments' started by Echondas, Jul 31, 2018.

Thread Status:
Not open for further replies.
  1. Echondas

    Echondas Bug Hunter Bug Moderator

    Messages:
    3,783
    Likes Received:
    4,001
    Trophy Points:
    165
    Gender:
    Male
    Location:
    NY
    07/31/2018 20:22
    Title: in-game radio breaks during low fps / high player count
    Reproduction Rate:1/1
    Blocker? No
    Details: in-game radio breaks during low fps / high player count
    Steps to Reproduce:During Shooter event - in game radio keeps stopping
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz (12) System RAM: 32678
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    SotA.Win.64.818.Date.07.31.18
    Area: BasementSceneDungeonCastle_Arena
    Area Display Name: Castle Stone Arena Basement
    Loc: (66.0, -4.0, -5.8)
    Debug: QmFzZW1lbnRTY2VuZUR1bmdlb25DYXN0bGVfQXJlbmF8fCg2NS45OTcsIC0zLjk5MiwgLTUuNzgzKXwoMCwgMC4zMDcsIDAsIDAuOTUyKXwyOC45OTkzNnwzMy4yMjY4OHw4LjcyMjA4OQ==
     
  2. Bzus

    Bzus Design Lord SOTA Developer

    Messages:
    396
    Likes Received:
    424
    Trophy Points:
    43
    Gender:
    Male
    Location:
    Austin
    Bug entered.
     
Thread Status:
Not open for further replies.