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[Known] in-game radio breaks during low fps / high player count

Discussion in 'Sound, Music, Audio, & Instruments' started by Echondas, Jul 31, 2018.

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  1. Echondas

    Echondas Bug Brigade – Bug Hunter

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    07/31/2018 20:22
    Title: in-game radio breaks during low fps / high player count
    Reproduction Rate:1/1
    Blocker? No
    Details: in-game radio breaks during low fps / high player count
    Steps to Reproduce:During Shooter event - in game radio keeps stopping
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz (12) System RAM: 32678
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    SotA.Win.64.818.Date.07.31.18
    Area: BasementSceneDungeonCastle_Arena
    Area Display Name: Castle Stone Arena Basement
    Loc: (66.0, -4.0, -5.8)
    Debug: QmFzZW1lbnRTY2VuZUR1bmdlb25DYXN0bGVfQXJlbmF8fCg2NS45OTcsIC0zLjk5MiwgLTUuNzgzKXwoMCwgMC4zMDcsIDAsIDAuOTUyKXwyOC45OTkzNnwzMy4yMjY4OHw4LjcyMjA4OQ==
     
  2. Bzus

    Bzus Design Lord Moderator SOTA Developer

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    Bug entered.
     
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