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[Known] Verdantis Foothills misplaced Z axis on bedrolls

Discussion in 'World Building, Scenes, Environment, & Overworld' started by royalsexy, May 2, 2018.

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  1. royalsexy

    royalsexy Avatar

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    Brisbane, Australia
    5/3/2018 8:46 AM
    Title: Misplaced Z axis on bedrolls
    Reproduction Rate: 100%
    Blocker? No
    Details: The Z axis on the bedrolls throughout the scene is placing them partly below the ground.
    Steps to Reproduce: Go to below locations, observe bedrolls embedded in ground.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Xeon(R) CPU W3550 @ 3.07GHz (8) System RAM: 24573
    GPU: NVIDIA GeForce GTX 1050 GPU RAM: 1987
    Area: Novia_R8_Hills01_VerdantisMinesEntrance
    Area Display Name: Verdantis Foothills
    Loc: (-163.3, 67.5, -182.0)
    Debug: Tm92aWFfUjhfSGlsbHMwMV9WZXJkYW50aXNNaW5lc0VudHJhbmNlfHwoLTE2My4yODUsIDY3LjQ1NiwgLTE4Mi4wMjMpfCgwLCAwLjk5MSwgMCwgLTAuMTM3KXwxOTIuMTE3NXw0My40MTE1M3w0LjU3ODU0Mg==

    Area: Verdantis Foothills (Novia_R8_Hills01_VerdantisMinesEntrance) Loc: (-146.8, 60.1, -198.5) DBG: Tm92aWFfUjhfSGlsbHMwMV9WZXJkYW50aXNNaW5lc0VudHJhbmNlfHwoLTE0Ni44MDQsIDYwLjA3OSwgLTE5OC41MDcpfCgwLCAwLjk2NiwgMCwgLTAuMjYpfDIxMi43ODY5fDMwLjE4MzkzfDQuNTc4NTQy
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