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Looting broken crates/barrels no longer working in build 385

Discussion in 'Release 33 Dev+' started by redfish, Aug 20, 2016.

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  1. redfish

    redfish Avatar

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    Reproduction rate:100% Blocker? No

    This was operational in the game in earlier R33 builds, but no longer after the latest patch.
     
  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Can you reproduce this? Or link the coordinate location for specifically where this issue is observed? We're testing internally, and the crates we've destroyed are appropriately generating loot volumes.
     
  3. redfish

    redfish Avatar

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    It was in Owl's Nest; tried every crate, it was the same. I don't know if you've patched again since then or not. I'll log into the QA later today and try to reproduce it and report back to you.
     
  4. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Perhaps try crates in other scenes? Let us know if it's scene specific?
     
  5. redfish

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    @Attenwood, Okay, I'll explore around and let you know.
     
  6. redfish

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    @Attenwood,

    I checked again in Owl's Nest... it is working, it just requires I exit combat mode. A bit awkward as it currently is working, since breaking a barrel puts you into combat mode. Then, if you wait too long, you have to wait for the glyph cooldowns to time out even after you exit. But once you get your non-combat hotbar back, you get the green cursor and can start looting.

    Don't remember needing to go through this in the previous build.
     
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