Returning player - i saw the game recently released and got roped back into playing it with my brother. I see that not only was there no wipe on release but that there hasn't been one for years. Once i saw that i lol'd, sat afk on the world map, then eventually logged out. Peeps i used to play with (although awesome to see again) already 60+ GM, saying others 120+ GM. Absolutely 0 point me in playing - having to grind allll that from scratch in the hopes i can one day get back to that point, to be able to play with those peeps again, when half the community is already basically done with the game and have been done for a year or more. You mofos are crazy, haha. I get the whole argument of tester and backer loyalty (i was one of them) but shouldn't being able to play the game early, shaping it, being able to interact with and see devs at events ingame, having backer specific rewards and more, be loyalty enough? Instead of also at the expense of alienating the new player community? How many times have you heard of not only not wiping on release, but years before? There's a good reason for that. I mean it's your guys choice of course, it's just when alienating the new player community to cater only to the early backers - don't be surprised when the games ends up only consisting of mainly said backers (who have played most of it already) and a trickle of new players. Gl with that. Edit: no-one said anything about PvP Edit 2: GMs are just a way of measuring how far into the game people are, how progressed and basically finished with the game they are already, it's not just about the GM themselves.