This is a simple example of what Daily Quests look like in other games You go to a zone In it there are 5 - 10 npcs grouped within a short, convenient distance of each other There is a small amount of dialogue with each Npc, you pick up the quests. You adventure through the zone completing these quests. Some areas might contain tasks for 1 quest like Kill X number of Npc's Other areas might combine multiple quests to be completed simultaneously like harvest X resource, kill X number of npc's, Kill Specific Npc. When you have gone through the zone and completed all the quests, you return to the group of npc's and claim your rewards. That is the basic idea. These kind of zones are popular. They get people logging in every day. When you log on there is always a zone with people in it and activities you can quickly join You can do your own thing solo getting decent rewards while meeting other players / socializing or not Or group up with random people to complete the quests The NPC dialogue rarely matters. After doing the quests a couple of times nobody reads it anymore. The tasks themselves are usually nothing complex. Simple kill / harvest / click quest item missions Completing all the quests in a Daily Zone usually takes around 30 mins to 1 hour There is a simple map for the zone and it is easy to see where you have to go to complete each quest. The rewards are nothing spectacular. But good enough so it feels worth your time. Many people create alts to do them. A rough equivalent in this game for a completing all the dailies would be some combo of 20-30k gold from quests themselves or selling loot obtained 100 Crowns - maybe a character bound version Random Supply bag(s) 1 hour worth Xp Attunement Plus whatever rando loot you obtain within the zone Some games have reputation where after months of doing the dailies for a particular zone, you might get access to rare rewards. As a comparison, these are our current quests Carvaggio Paintings - Ardoris/Random - 25k xp + recall scroll Monk prayer card - Solania/Encounter 25k xp + 500 gold Arch lapin - Ardoris/Spectral Mines 180k xp 1k gold Lepin Mask Love Letters - Necropolis Barrens 40k xp 600 gold Heirlooms - Solace Outskirts 16k xp 250 gold Broochash 10k xp 73 gold Twin Toenails SE Passage/Tenebris Harbor 60k xp 1k gold Dragontooth Ulfheim 60k xp 1k gold 2 hours~ of Running back and forth all over the map To Obtain, complete and turn in scattered individual quests To quest givers and quest locations all over the world For pitiful rewards. A total of 500k Xp, 4500 gold and a recall scroll That's if you're even willing to do the work to locate these quest givers in the first place People are currently earning millions of Xp in an hour, tons of gold and loot. These are supposed to be DAILY quests. Fun things people can look forward to doing when they log on. No one wants to run all over the map to complete these things. No one is going to complete them for these crap rewards. Simply upping the rewards will not improve anything They need to be done in such a manner that they are a fun activity for people to do solo or in groups. Another regularly populated zone would not hurt the game either.