The issue with body slam in pvp is that if one is moving and usually this is a case with archers/mages running backwards, Even if I am to body slam, the player who is knocked to the ground continues to travel in motion. In fact negating knockdowns true purpose. 1 skill - same movement 40 skill - same 80 skill - same Does anyone else have some input on this skill as well? Its not Useless, but its not working as intended. The only thing I can think of that is affecting it is lag, but its the same thing happens every day, every hour of every month and some friends have expressed the exact concern.