Some feedback since playing through R43 a lot more than previous releases. * Mailboxes - I read about this in the instructions (not terribly well, admittedly), but read a few days ago that the mailbox is in a bank. I went to send a frustrated note to froji but then found out the mailbox requires paper. What the? Where do I get paper? A provisioner? My expectation here was that I could just write a note directly in the mailbox with someone's name on it and click send. I get paper is more realistic, but it's an unnecessary chore that made me give up on a little bit of humorous gameplay altogether, likely permanently if it stays that way. * Combat - I have no idea where to find Adventurer Level anymore; it may not matter. In any case, I've tried to build up some defensive skills (Dodge, Evasion) but with cloth and magic, I can barely kill timber wolves. 3 skulls is too much for me. I have every arrow spell in each tree and searing ray; no summons yet. Raising my combat skills has been very tough considering most fights mean death. Recharging focus between fights is incredibly dull. The focus tree needs a way to very quickly regenerate it, ala Meditation. * Finding NPCs - Specifically town criers due to the mail delivery thing has been a nightmare. There's no easy way to explore huge cities to find a town crier. As far as I can tell, they are not labelled until you talk to everyone. That's a huge undertaking for 200 gold (or 100 gold? I chose the bigger reward delivery, I think). Talking to NPCs to say "where is the town crier" doesn't work. The map doesn't have any indication either. * The (sota)map - Pressing M. I actually counted how long this takes to load - 20 slow mississippi seconds. No indication that it's loading. If I wasn't familar with what was going on, it just looks like broken functionality. Implementing it directly in-game was a good idea at first, but this has to be resolved, or it should seriously consider being removed altogether. * The overworld map - I've got to say, when people talk about this game having bad graphics, all I can think about is how amazing the overworld map looks. It's truly a pleasure to walk through. My only gripe is when you slow to a crawl when you're not on a road - this isn't necessary and makes an otherwise perfect aspect of the game a pain. * Random encounters - need to be re-thought. The 2 load screens aren't worth it if you just want to escape. Getting "caught" adds nothing to the game. Funnily enough, these are sometimes easier encounters for schmucks like me who can't take regular combat, but I'm still not interested considering the lack of rewards inside. * Sieges - I really hated these when they first came out, but I'm able to completely evade it now, and it doesn't take that long to do so. Downgraded from a disaster to a minor annoyance, but at least an atmospheric one. There's one qualm I had, which was more of a bug - the tooltip to a siege-laid area just says something like "Under Siege" instead of what town I'm trying to enter. Both bits of info need to be in that tooltip, notably on boats. * Aerie - this rates a mention only because it was in one of the recent newsletters. Firstly, I didn't see much blue at all; I was going to take a screenshot of how much red I saw. I honestly don't care a lot about that, but it was advertised as "more blue! truth!". More importantly, I couldn't find an alchemy table anywhere. City of truth, of mages? The crafting pavilion doesn't have an alchemy table, most player houses are empty (it seems players really only own houses so they can own a player vendor, full of things I cannot afford). Getting to the oracle shrine is awkward; there's a bit of jumping/running around involved because of the smallish cliff-face next to it. * Resources - there's so few choppable trees, there's so few cotton spots. I want to get into crafting, but nodes are few and far between. It's absolutely crazy that more trees can't be chopped down. In any case, there needs to be more nodes of all types in more areas, all over the world. Reagents, too. A lot, lot more. That's all I can think of off the top of my head.